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Getting Started with Coding

Page history last edited by James Koppel 2 years, 8 months ago
This page has an associated video tutorial, Modding with an Iron Fist: Episode 4: Modding the Code ( http://www.youtube.com/watch?v=dFTT0id4Iz0 )
Getting a development environment set up is never a picnic, especially not for a project as advanced as Ironfist. This tutorial aims to remove as much of the pain as possible.
Our code interacts with the code of the original game at the binary level, and we're stuck using Microsoft tools as a result of some of the features we use to do this. 


What You'll Need





Go to your local copy of the repository, and open the src/sln/ironfist.sln file in Visual Studio. You should be able to immediately compile the project.




See the Coding Guidelines page for more information.

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